![]() ![]() And something like 0.005 is a good value for the threshold. subdivision should work on common situations. Something between 25 to 50 or 100 as max. ![]() Increasing the maximum subdivisions and decreasing the threshold should be enough. First, to use the Arnold batch render flags, you need to use the Maya -r flag to specify that the renderer is arnold (otherwise, youll get an Invalid flag. In order to properly display the normal, you will need to adjust the Arnold attributes on the bump2D node as follows: Using Document channels + Normal + AO (No Alpha) - Uncheck Flip R Channel. ![]()
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